'Tis the season for these sorts of things to start showing up, so it's timely enough that TheGameCollection has launched its Easter Sale today, shortly after Amazon's own easter sale has begun. Featuring a whole batch of discounts across all formats, the Easter Sale range is live now and finishes up on Thursday 5th April. Among the listings, some of the highlights include the brand new Final Fantasy 15 Royal Edition on both PS4 and Xbox for under £20, Destiny 2 for £12, Call of Duty WW2 for £29.95, Gran Turismo Sport for under £20, the limited edition Minecraft Creeper Xbox One controller for £40, Homefront: The Revolution for under £4, Injustice 2 on PS4 for only £15, Metal Gear Survive for £15 and much more. Read more…
It's really been far too long since we last saw a neo-Mexican space punk racing game, hasn't it? I've certainly been waiting a fair while for one, which makes the arrival of Yucatan's demo earlier this month such a pleasant surprise; this ticks all the right boxes. The work of developer Joe Bain - with a little help from his friends - Yucatan plays like a tequilla-soaked Trackmania (and there's probably a fair dose of peyote included in that cocktail, too), a psychedelic racer that pits your gloriously proportioned ride against a series of impossibly cruel tracks. Dig down into the detail and there's a lot to like. The drifting feels fantastic, a dedicated button enabling long, lurid slides in which your softly sprung car looks like it's about to dance out of control, but which in the hand feels brilliantly pliable. The tracks, from what's in the demo, have some real teeth, featuring deathly obstacles and layouts that ask for a little reserve with th...
Rare has high hopes for Sea of Thieves, and according to studio head Craig Duncan, the development team intends to continue to support the game post-launch to make it "as big and successful as it can be." On the latest episode of our monthly interview show IGN Unfiltered , Duncan said the studio "of course" has a roadmap and plan for the future of Sea of Thieves. "There's more stuff we want to add to Sea of Thieves," Duncan said, noting the team "definitely want to be reactive" to fixing any balancing issues and bugs that might arise. "Every single person I've talked to that launched a service-based game tells me, 'Hey, you think you know what you've gotta do—actually when you launch there'll be a load of different stuff,'" he explained, noting he's well aware there will probably be plenty of stuff the team wasn't aware of prior to release that they'll need to address after launch. Continue readi...
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